Traditional HMDs
Rift CV1
~$600 w/ XBone Controller ~$800? w/ Oculus Touch |
Display: OLED
Resolution: 2160 x 1200 Refresh Rate: 90Hz Platform: Oculus Home (PC) FOV: 110° Tracking: (Room Setup) 5 x 11ft Built-in audio: Yes Built-in mic: Yes |
Display: OLED
Resolution: 2,560 x 1,440 Refresh Rate: ?Hz Platform: PC FOV: 120° Tracking area: ? Audio: Jack Mic: No? AR - 2 cameras @ 1440p |
Playstation VR
~$400 |
Display: OLED
Resolution: 1920 x 1080 Refresh Rate: 120Hz, 90Hz Platform: PS4 (Not Included) FOV: 100° Tracking area: ? Audio: Headphones Included Mic: via Headphones? (A.K.A. Project Morpheus, Sony VR) |
~$???
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Self Contained Unit
Display: OLED Resolution: 2,560 x 1,440 Refresh Rate: 75Hz Platform: Multiple FOV: 140° Tracking area: 15 x 15ft? Audio: Jack Mic: No? Bluetooth: 4.0 Wi-Fi: 802.11ac AR - 2 cameras |
StarVR v1.4
~$??? |
Display: LCD?
Resolution: 5120 x 1440 Refresh Rate: ?Hz Platform: PC FOV: 210° , vFOV: 130° Tracking area: ? Audio: ? Mic: ? Eye Tracking: Tobii (Previously known as Infiniteye) |
FOVE
~$400 |
Display: OLED
Resolution: 2560 x 1440 Refresh Rate: ?Hz Frame Rate: 70fps Platform: PC FOV: 100° Tracking area: ? Audio: Jack Mic: ? Eye-Tracking Foveated Rendering |
Impression Pi VR
~$80? second hand? |
Display: ?
Resolution: ? Refresh Rate: ?Hz Platform: PC, Smartphone FOV: 90° Tracking area: ? Audio: Jack Mic: ? AR - 2 cameras Hand Tracking: yes |
OSVR HDK2
$400+ |
Display: OLED
Resolution: 2160 x 1200 Refresh Rate: ?Hz Frame Rate: 90fps Platform: PC FOV: 100°? Tracking area: ? Audio: Jack? Mic: ? Open Source, Upgradable Hand Tracking: Leap Motion |
Sulon Q
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Display: OLED
Resolution: 2560 x 1440 Refresh Rate: ?Hz Platform: PC Horizontal FOV: 110° Wireless HMD Spatially Aware (AR) AMD FX-8800P:4c CPU & 8c GPU Custom earbuds and audio driver Wireless keyboard and mouse |
Pro-DG1 HMD/HUD
BlueSky Pro HMD
(+Earphones, -AR?) |
Display: LCD?
Resolution: 2160 x 1920 Refresh Rate: ?Hz Platform: Android? FOV: 123° Tracking area: ? Audio: ? Mic: ? AR - 2 cameras |
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HTC Vive
~$800 w/ SteamVR Controllers |
Display: OLED
Resolution: 2160 x 1200 Refresh Rate: 90Hz Frame Rate: ?fps FOV: 110° Tracking: (Room Setup) 15 x 15ft Built-in audio: Yes Built-in mic: Yes |
Dev Kit
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Display: OLED (LG)
Resolution: 2560 x 1440 Refresh Rate: 90Hz Frame Rate: 90fps FOV: 110° Tracking area: Same as HTC Audio: ? Mic: ? |
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DevKit
~$300 |
Display: LCD
Resolution: 2880 x 1440 Refresh Rate: 90Hz Frame Rate: ?fps FOV: 95° Tracking: Inside-out, World Audio: Jack Mic: Jack Video: Tethered cord |
???
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*Samsung/Oculus partnership.
Gear VR Innovator Edition Compatibility: Galaxy Note 4 May 2015 - $199 Resolution p/eye: 1280x1440p Horizontal FOV: 96° Gear VR For: Note 5 & Galaxy S6 lineup Nov 2015 - $99 22% lighter than Innovator Edition |
The Dive
Compatibility: Your phone Specs: Determined by your phone |
The Go
Compatibility: Your phone Specs: Determined by your phone |
The Empower Package
Compatibility: Various Smartphones Gesture Control Position Tracking AR Kickstarter: $249/279 |
It's not Cardboard
~$80 |
Modular
Glasses Compatible |
VR One Plus
Android / iPhone Compatible ~$130 |
Merge VR
Android/iPhone
May be Heavy, Difficult to focus |
Displays with a low Field of View
(Not great for VR immersion, but otherwise good displays)
Glyph
$700 |
Projects image into the eyes. (no pixels) Simulates a large 3D screen. Doubles as headphones.
Compatibility: Everything Res p/eye: 1280x720p Refresh Rate: 120hz Diagonal FOV: 40° |
Cinemizer OLED
Currently available: $789 |
Simulates a 40" 3D screen.
Compatibility: Everything Res p/eye: 870x500p Refresh Rate: ? Horizontal FOV: 30° Audio: Stereo |
HMDs without 3D
(WHY!?! No VR Whatsoever. 2D 360-Video is a joke.)
Expanse Viewer
Kickstarter Canceled |
Insert-phone display.
Monoscopic (Normal 2D display) It's a TV on your face. Good Resolution, No VR. |
Monoscopic
2 insert phone versions 1 Integrated screen version Travel version folds up. No 3D, No VR |